![]() The HP pool (which is on par with Tier VI mediums) can then be conserved for nearer the end of the game, where your rate of fire can be used to mop up any low health stragglers. This way the excellent accuracy and aim time of the Excalibur can be taken advantage of, as well as the nice DPM. The lack of armour and low alpha damage of the gun can make this tank tricky to use at close range, so mid to longe range should be what is used. ![]() The interesting turret placement allows for some quirky positioning - it is possible to hide the rear of the tank behind cover and only expose the very front of the tank around a corner, although the absurd size of the Excalibur can make this difficult. Think of this tank as a bigger KanonenJagdpanzer that trades camouflage for gun handling and flexibility. Poor shell velocity, inaccurate at long range also, turret's rear is extremely prone to HE shots and it can be exposed when aiming at another angle Has "turret" which can be damaged and/or jammed. Very poor armor, can be easily destroyed if not covered Horribly oversized, finding a place to cover or hide can be troublesome Low ammunition cost decent credit earner Handy crew slots that match with vehicles from British turreted TD line. Excellent gun handling, has quick aiming time, great gun depression/elevation, as well as 200 degrees of firing arc Great penetration and rate of fire, including 70mm pen HESH Abnormally high HP pool for tier 6 TD (840)
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